Thursday, February 10, 2011

Magician Apprentice

Magician Apprentice

MAGICIAN'S Novice

This is a succinct, easy-to-solve game, with humour, some of which eludes me. If you need some exploit as a yarn of failures, this is the game to carry out.
In some settings, photocopy SAY to get opposite, excluded messages. You need to map the further snare. Try reducing things that are part and parcel of, then goodbye in assorted directives.

You begin in your hut. Take captive Bag, EXAM Bag, Look, Take captive MAP, EXAM MAP, Decay Bag, Take captive Tavern, EXAM Tavern, S, E, SAY Miser, S, E, EXAM MAP, S, S, EXAM NORI, SAY NORI, U, EXAM GRAN, SAY GRAN, EXAM BED, Look, Take captive HAT, EXAM HAT, D, N, N, N, EXAM Contemplation, N, EXAM Opening, N, EXAM Merge, EAT Merge, S, U (run away the room to the west), N, EXAM Warrior, SAY Predetermine, EXAM Staff, S, D, S, W, W, W, N, W, EXAM Scamp, SAY Scamp, HIT Scamp, W, N, EXAM MOAT, EXAM Citadel, N, EXAM DRAGON, EXAM MAIDEN, SAY DRAGON, SAY MAIDEN, Allow HAT, Look, Take captive Dryad, EXAM Dryad, S, S, E, E, S, E, E, S, E, EXAM MAP, N, E, E, N, EXAM EBEN, SAY EBEN, Look, Allow Dryad, N, N, EXAM Monster, HIT Monster, N, W, EXAM SHOE, W, SAY EBEN, W, W, N, W, EXAM Residue, W, EXAM TROLLS, SNEEZE, W, W, N, W, S, W, S, W, W, N, EXAM TREE, SAY TREE, SAY TREE, UP TREE, Take captive Counterfeit, EXAM Counterfeit, SAY Home. That's it.

Terri Sheehan
May 2000



Reference: mysteryvoodoo.blogspot.com